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3D Illustration
A complication of the 3d Projects I have worked on thus far!
I use Unreal engine 4/5, Unity, Blender, Maya, Keyshot, Substance painter, and ZBrush for most of my work! Specific applications will be listed with each project shown
2022 Anim 332 s22 Demo Reel
Project Bygones
Fall 2021
Hover to view Video!
Made With Unreal Engine 5 with the goal of creating an explorable Cyanotype Photo, a type of photographic printmaking using very specific methods to create a blue color scheme for each painting. I tried to recreate the foggy but almost painting-like structure of a cyanotype. I used various hand-made assets and assets found on the unreal asset store. This was ultimately Unfinished, but worked in showing me the potential of the Unreal Engine.
Early Blockout
vs
Paintover
3d Environment Diorama Fan-art
This is a Small diorama testing my skills early on in Unreal Engine 4. I opted to do something more stylized, and wanted to 'style match' a game I am very fond of: Year Walk. I cut out a picture of the character 'brook horse' from the game, and animated him all within Unreal. I made the trees, rocks, particle effects, and terrain.
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